ABOUT LEVEL DESIGN 3D DESIGN

 

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MARK EDWARDS / PORTFOLIO

HOME / LEVEL DESIGN / L4D_ABATTOIR

 

After the outbreak, the government ordered the use of any suitable buildings as temporary morgues, but as the infection spread, most were left abandoned. On their way through the city, four survivors come across one of these mortuaries in a slaughterhouse, and with every zombie in town on their trail, they have to hope they hold out better than the abattoir's previous residents.

The map was designed with specific sections, each having different pros and cons for defending, such as the open main room separated by plastic strip curtains or the misted freezer, to give players plenty of options and replay value.

 

DOWNLOAD

Installation instructions: double-click the .vpk file, or extract to .../steamapps/common/left 4 dead/left4dead/addons.

 

Video showing one round of survival with AI survivors:

 

CREDITS:

All textures and models by Valve or myself

Thanks to Marcel @ cgtextures.com, Splatt for testing, and L4Dmods.com

 

 

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© 2009 MARK EDWARDS - LIGHTBOX2 SCRIPT CREATED BY LOKESH DHAKAR