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This is a WIP non-playable scene based on artwork by Imperial Boy. I started it as a project to practice creating and texturing environments in 3dsmax, and aim to eventually import the scene into UE3. I also wanted to make a scene without relying on any props or textures from an existing game, especially in an art style I wasn't familiar with.

 

 

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© 2009 MARK EDWARDS - LIGHTBOX2 SCRIPT CREATED BY LOKESH DHAKAR